Uses of Class

Packages that use AbstractConnectionThread
org.jogre.client This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. 
org.jogre.server This package contains server specific classes. 

Uses of AbstractConnectionThread in org.jogre.client

Subclasses of AbstractConnectionThread in org.jogre.client
 class ClientConnectionThread
          Client connection which is spawned from the client machine and receives/ sends communication to/from the server.

Uses of AbstractConnectionThread in org.jogre.server

Subclasses of AbstractConnectionThread in org.jogre.server
 class ServerConnectionThread
          Every time a client connections to a JogreServer this class (which extends Thread) is run.