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Packages that use org.jogre.client | |
org.jogre.client | This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. |
org.jogre.client.awt | This package contains visual classes which aid the creation of games. |
org.jogre.common | This package contains classes which are common to both a client or a server. |
Classes in org.jogre.client used by org.jogre.client | |
ClientConnectionThread
Client connection which is spawned from the client machine and receives/ sends communication to/from the server. |
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IClient
Client interface between the ClientConnectionThread (which listens on network calls) and a JogreClientFrame which implements this interface. |
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ITable
Client which a GUI table extends to recieve communication objects. |
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TableConnectionThread
Convience class for sending message from a table client frame in JOGRE. |
Classes in org.jogre.client used by org.jogre.client.awt | |
ClientConnectionThread
Client connection which is spawned from the client machine and receives/ sends communication to/from the server. |
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IClient
Client interface between the ClientConnectionThread (which listens on network calls) and a JogreClientFrame which implements this interface. |
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ITable
Client which a GUI table extends to recieve communication objects. |
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JogreController
Adapter game controller class which creates empty methods for the MouseListener, MouseMotionListener and KeyListener event interfaces. |
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TableConnectionThread
Convience class for sending message from a table client frame in JOGRE. |
Classes in org.jogre.client used by org.jogre.common | |
IJogreModel
Interface containing some constants which are used with the JogreModel. |
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