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Packages that use CommGameMessage | |
org.jogre.client | This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. |
org.jogre.common.comm | This package contains a number of communication objects (communication classes start with Comm) amd two Interface's which describe the protocol. |
org.jogre.common.games | This package contains game specific classes such as helper classes for cards. |
Uses of CommGameMessage in org.jogre.client |
Methods in org.jogre.client with parameters of type CommGameMessage | |
void |
TableConnectionThread.send(CommGameMessage message)
Send a game message. |
void |
ClientConnectionThread.send(CommGameMessage message)
Send a ITransmittable object from a client to the server. |
Uses of CommGameMessage in org.jogre.common.comm |
Subclasses of CommGameMessage in org.jogre.common.comm | |
class |
CommChatGame
Communication class which is used to broadcast a chat message to all users at a particular game. |
class |
CommChatPrivate
Communication class which is used to send a private message between users. |
class |
CommChatTable
Chat communications object for chat at a table. |
class |
CommControllerObject
Communication object which will send a XMLElement as a child from a client to server (or or vice versa). |
class |
CommControllerProperty
Communication object to send a key/value property from a client to server or vice versa. |
class |
CommDisconnect
Communication class which is used to disconnect a user from the system. |
class |
CommError
Communications class which is used to send an error from the server to a client or vice-versa. |
class |
CommExitTable
Small communication object for exiting a table. |
class |
CommGameConnect
Sends a connect message to a JOGRE server. |
class |
CommGameOver
Communication object which describes a game over. |
class |
CommInvite
Communication class which is used to invite a user to a table. |
class |
CommJoinTable
Small communication object for joining an existing table. |
class |
CommMasterServerConnect
Communication object for connecting to the master server. |
class |
CommMasterServerMessage
|
class |
CommNewTable
Small communication object for requesting the creation of a new table. |
class |
CommNextPlayer
Small communication object for starting a game |
class |
CommOfferDraw
Communications object which is used when one user offers a draw to another user. |
class |
CommPlayerState
Communication object for informing the server that the state of a player has been updated. |
class |
CommReadyToStart
Small communication object for declaring a player is ready to start. |
class |
CommRequestData
Communication class for a client requesting data. |
class |
CommSitDown
Small communication object which is used when a client sits down on a particular seat at a table. |
class |
CommStandUp
Small communication object for standing up at a table. |
class |
CommStartGame
Small communication object for starting a game |
class |
CommTableMessage
Abstract base class for table messages. |
class |
CommTableProperty
This class is used for sending a table property from a client to a server. |
Uses of CommGameMessage in org.jogre.common.games |
Subclasses of CommGameMessage in org.jogre.common.games | |
class |
Card
Card defines a generic playing card that is transmittable |
class |
Deck
|
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