Uses of Class

Packages that use PlayerList
org.jogre.common This package contains classes which are common to both a client or a server. 
org.jogre.common.playerstate This package implements the "state" design pattern for each player at a particular table to easily keep state such as sitting, standing, ready to player etc. 

Uses of PlayerList in org.jogre.common

Methods in org.jogre.common that return PlayerList
 PlayerList Table.getPlayerList()

Methods in org.jogre.common with parameters of type PlayerList
 boolean Player.canSit(PlayerList players)
          Return true if a player can sit or not.
 boolean Player.canStand(PlayerList players)
          Returns true if a player can stand.
 boolean Player.canStart(PlayerList players)
          Returns true if a player can sit.

Uses of PlayerList in org.jogre.common.playerstate

Methods in org.jogre.common.playerstate with parameters of type PlayerList
abstract  boolean PlayerState.canSit(PlayerList players)
          Returns true if a user can sit.
abstract  boolean PlayerState.canStand(PlayerList players)
          Returns true if a user can stand.
abstract  boolean PlayerState.canStart(PlayerList players)
          Returns true if a user can hit the start.
 boolean PlayerStateViewing.canSit(PlayerList players)
          A player can sit if the number of players already seated isn't greater than the maximum number of players allowed in this game.
 boolean PlayerStateViewing.canStand(PlayerList players)
 boolean PlayerStateViewing.canStart(PlayerList players)
 boolean PlayerStateReady.canSit(PlayerList players)
 boolean PlayerStateReady.canStand(PlayerList players)
 boolean PlayerStateReady.canStart(PlayerList players)
 boolean PlayerStateSeated.canStand(PlayerList players)
          Once seated a player can stand back up again.
 boolean PlayerStateSeated.canStart(PlayerList players)
          A player can start if the minimum number of players are seated or are ready to start.
 boolean PlayerStateSeated.canSit(PlayerList players)
 boolean PlayerStateGameStarted.canSit(PlayerList players)
 boolean PlayerStateGameStarted.canStand(PlayerList players)
 boolean PlayerStateGameStarted.canStart(PlayerList players)