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| Packages that use AbstractConnectionThread | |
| org.jogre.client | This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. |
| org.jogre.server | This package contains server specific classes. |
| Uses of AbstractConnectionThread in org.jogre.client |
| Subclasses of AbstractConnectionThread in org.jogre.client | |
class |
ClientConnectionThread
Client connection which is spawned from the client machine and receives/ sends communication to/from the server. |
| Uses of AbstractConnectionThread in org.jogre.server |
| Subclasses of AbstractConnectionThread in org.jogre.server | |
class |
ServerConnectionThread
Every time a client connections to a JogreServer this class (which extends Thread) is run. |
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