Package org.jogre.common.playerstate

This package implements the "state" design pattern for each player at a particular table to easily keep state such as sitting, standing, ready to player etc.

See:
          Description

Class Summary
PlayerState Class which describes the state of the various player when they join a table.
PlayerStateFactory Factory which creates a state from an integer defined in integer defined in PlayerState.
PlayerStateGameStarted State object for a game started player state.
PlayerStateReady State object for a player ready state.
PlayerStateSeated State object for a seated player state.
PlayerStateViewing State object for a viewing player state.
 

Package org.jogre.common.playerstate Description

This package implements the "state" design pattern for each player at a particular table to easily keep state such as sitting, standing, ready to player etc.