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Packages that use CommTableMessage | |
org.jogre.client | This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. |
org.jogre.common.comm | This package contains a number of communication objects (communication classes start with Comm) amd two Interface's which describe the protocol. |
Uses of CommTableMessage in org.jogre.client |
Methods in org.jogre.client with parameters of type CommTableMessage | |
void |
TableConnectionThread.send(CommTableMessage message)
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Uses of CommTableMessage in org.jogre.common.comm |
Subclasses of CommTableMessage in org.jogre.common.comm | |
class |
CommChatTable
Chat communications object for chat at a table. |
class |
CommControllerObject
Communication object which will send a XMLElement as a child from a client to server (or or vice versa). |
class |
CommControllerProperty
Communication object to send a key/value property from a client to server or vice versa. |
class |
CommGameOver
Communication object to show that a game is over. |
class |
CommOfferDraw
Communications object which is used when one user offers a draw to another user. |
class |
CommTableAction
Communication class for performming table actions such as creating a new table, joining an existing table, standing up, being ready-to-start and exitting from a table. |
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