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See:
Description
| Interface Summary | |
| IClient | Client interface between the ClientConnectionThread (which listens on network calls) and a JogreClientFrame which implements this interface. |
| IJogreModel | Interface containing some constants which are used with the JogreModel. |
| ITable | Client which a GUI table extends to recieve communication objects. |
| Class Summary | |
| ClientConnectionThread | Client connection which is spawned from the client machine and receives/ sends communication to/from the server. |
| JogreController | Adapter game controller class which creates empty methods for the MouseListener, MouseMotionListener and KeyListener event interfaces. |
| TableConnectionThread | Convience class for sending message from a table client frame in JOGRE. |
This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller.
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