|
|||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use ITable | |
org.jogre.client | This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. |
org.jogre.client.awt | This package contains visual classes which aid the creation of games. |
Uses of ITable in org.jogre.client |
Subinterfaces of ITable in org.jogre.client | |
interface |
IClient
Client interface between the ClientConnectionThread (which listens on network calls) and a JogreClientFrame which implements this interface. |
Uses of ITable in org.jogre.client.awt |
Classes in org.jogre.client.awt that implement ITable | |
class |
JogreClientFrame
This abstract class declares the main game frame where a user can see users of the left, tables on the top right and a broadcasting style message chat box on the bottom right. |
class |
JogreTableFrame
The important JogreTableFrame which is where each game is played. |
|
|||||||||||
PREV NEXT | FRAMES NO FRAMES |