Uses of Interface

Packages that use ITable
org.jogre.client This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. 
org.jogre.client.awt This package contains visual classes which aid the creation of games. 

Uses of ITable in org.jogre.client

Subinterfaces of ITable in org.jogre.client
 interface IClient
          Client interface between the ClientConnectionThread (which listens on network calls) and a JogreClientFrame which implements this interface.

Uses of ITable in org.jogre.client.awt

Classes in org.jogre.client.awt that implement ITable
 class ConnectionPanel
          New connection panel which replaces the old ConnectionDialog class.
 class JogreClientApplet
          Abstract JOGRE applet class.
 class JogreClientFrame
          This abstract class declares the main game frame where a user can see users of the left, tables on the top right and a broadcasting style message chat box on the bottom right.
 class JogreClientPanel
          Jogre panel which exists in can be put within an applet frame or a application frame.
 class JogreTableFrame
          The important JogreTableFrame which is where each game is played.