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Features - Games
Last Updated: 28th Feb, 2006, 09:39 GMT
 

Games

 

At present there are 10 games in JOGRE CVS. These are as follows in alphabetical order:

 

Battleships

The jogre version of battlehips is played on two square grids, one for each player. On one grid the player arranges his own ships and records the shots by the opponent. On the other grid, the player records his own shots. Whoever sinks all of the opponents battleships wins the game.

Camelot

Camelot is a 2 player board game programmed using JOGRE by Richard Walter. The board is a 12x16 board with some pieces removed. The two squares at the top and bottom are the players castles. There are several ways to win this game which involve moving players into the other player castle pieces or capturing pieces.

Checkers

A version of checkers has also been created using the JOGRE API. The rules of checkers arn't quite as complex as chess. The aim of the game in checkers is to capture all the opponents pieces by jumping over them in a diagonal fashion.

Chess

A playable version of chess has been created using the JOGRE API. The aim of chess is to checkmate the opponents king piece so that it cannot move. The rules of chess are complex but the majority of them have been implemented.

Connect4

The next game is an old turn based family classic Connect Four where a player drops his coloured pieces down each column. When a player gets four in a row horizontally, vertically or diagonally the game is won.

Dots

The game dots starts with an empty grid of dots, players takes turns adding a single horizontal or vertical line between two unjoined adjacent dots. A player who completes the fourth side of a box earns one point and takes another turn (the box will be filled with the players colour). The player with the most boxes wins the game.

Go

The game Go is a very old Chinese game. The two players, black and white, battle to maximize the territory they control, seeking to surround large areas of the board with their stones, to capture any opposing stones that invade these areas, and to protect their own stones from capture.

Octagons

Octagons is a two player game developed by Richard Walter. In octagons one player is red and the other is blue. The goal of octagons is to connect two sides of the board by claiming spaces on the board. The red player is trying to connect the top and bottom of the board. The blue player is trying to connect the left and right sides of the board.

Propinquity

Another turn based game called propinquity has also been created. The aim of propinquity is to build up as much terrority as you can. You can capture enemy pieces by placing a piece of a higher value beside it. You can also strengthen your own cells by placing a new piece beside existing cells.

Reversi

The board game Reversi was developed by Anton Ugnich. Each reversi piece has a black side and a white side which are placed on a board. All of the opponent's pieces between your pieces are then turned over to become your color. The aim of the game is to own more pieces than your opponent.

Spades

Spades is a trick-taking game somewhat akin to Hearts but more closely related to bridge. The game is scored by hands, and the winner must make a certain number of points which is decided before the game begins. The player on the dealer's left makes the opening lead, and players must follow suit. To see the complete rules click here.

Tetris

There exists a JOGRE version of the very popular Russian game Tetris. In tetris, blocks of four squares, fall down the screen with the aim to make solid horizontal lines. In JOGRE tetris if you create 2,3 or 4 horizontal line then 2,3, 4 lines respective lines appear on the opponents screen.

Tic-tac-toe

Tic-tac-toe, also called noughts and crosses and many other names, is a paper and pencil game between two players, O and X, who alternate in marking the spaces in a 3×3 board. A player wins by getting three of their own marks in a horizontal, vertical or diagonal row.

 
To see screenshots of these games click here.
 
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Copyright 2004-2006, JOGRE API and JOGRE Games, by Bob Marks