Uses of Class
org.jogre.client.TableConnectionThread

Packages that use TableConnectionThread
org.jogre.client This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. 
org.jogre.client.awt This package contains visual classes which aid the creation of games. 
 

Uses of TableConnectionThread in org.jogre.client
 

Fields in org.jogre.client declared as TableConnectionThread
protected  TableConnectionThread JogreController.conn
          Link to the client's connection thread.
 

Methods in org.jogre.client with parameters of type TableConnectionThread
 void JogreController.setConnection(TableConnectionThread conn)
          Set up a network connection for this controller.
 

Uses of TableConnectionThread in org.jogre.client.awt
 

Fields in org.jogre.client.awt declared as TableConnectionThread
protected  TableConnectionThread JogreTableFrame.conn
           
 

Methods in org.jogre.client.awt with parameters of type TableConnectionThread
abstract  JogreTableFrame JogreClientFrame.getJogreTableFrame(TableConnectionThread conn)
          This must be overwritten to get a handle on the correct table frame.
abstract  JogreTableFrame JogreClientApplet.getJogreTableFrame(TableConnectionThread conn)
          This must be overwritten to get a handle on the correct table frame.
 JogreTableFrame IJogreClientGUI.getJogreTableFrame(TableConnectionThread conn)
          Return the JOGRE table frame.
 

Constructors in org.jogre.client.awt with parameters of type TableConnectionThread
JogreTableFrame(TableConnectionThread conn, int width, int height)
          Constructor to a standard JogreGameFrame.
JogreTableFrame(TableConnectionThread conn)
          Constructor which doesn't take a width and height.
JogreInviteDialog(Frame owner, String title, boolean modal, TableConnectionThread conn)
          Constructor
ChatTableComponent(TableConnectionThread conn, int height)
          Constructor for a chat table component