Uses of Package
org.jogre.common

Packages that use org.jogre.common
org.jogre.awt This package contains visual classes which aid the creation of games. 
org.jogre.client This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. 
org.jogre.comm This package contains a number of communication objects (communication classes start with Comm) amd two Interface's which describe the protocol. 
org.jogre.common This package contains classes which are common to both a client or a server. 
org.jogre.common.playerstate This package implements the "state" design pattern for each player at a particular table to easily keep state such as sitting, standing, ready to player etc. 
org.jogre.server This package contains server specific classes. 
org.jogre.util This package contain various utility classes. 
 

Classes in org.jogre.common used by org.jogre.awt
JogreModel
          Abstract class which holds the state/model of a particular game when extended.
Table
          Server side data object which holds information on various tables and their current users etc.
 

Classes in org.jogre.common used by org.jogre.client
AbstractConnectionThread
          Abstract connection thread which is spawned with each client.
JogreModel
          Abstract class which holds the state/model of a particular game when extended.
TableList
          Contains a HashMap of all the Table objects currently in play.
TransmissionException
           
UserList
          Transmittable user list data object.
 

Classes in org.jogre.common used by org.jogre.comm
TransmissionException
           
 

Classes in org.jogre.common used by org.jogre.common
JogreModel
          Abstract class which holds the state/model of a particular game when extended.
Player
          This class contains information about a player, which is a user who has joined a table and wishes to play a game.
PlayerList
          This class contains a list of Player object.s
Table
          Server side data object which holds information on various tables and their current users etc.
TransmissionException
           
 

Classes in org.jogre.common used by org.jogre.common.playerstate
PlayerList
          This class contains a list of Player object.s
 

Classes in org.jogre.common used by org.jogre.server
AbstractConnectionThread
          Abstract connection thread which is spawned with each client.
JogreModel
          Abstract class which holds the state/model of a particular game when extended.
TableList
          Contains a HashMap of all the Table objects currently in play.
TransmissionException
           
UserList
          Transmittable user list data object.
 

Classes in org.jogre.common used by org.jogre.util
IJogreDefaults
          Interface file to default values such as the number of players etc.