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Packages that use ITransmittable | |
org.jogre.client | This package contains non-visual classes which only the client makes use of including the network connection, the game model and controller. |
org.jogre.common | This package contains classes which are common to both a client or a server. |
org.jogre.common.comm | This package contains a number of communication objects (communication classes start with Comm) amd two Interface's which describe the protocol. |
org.jogre.common.games | This package contains game specific classes such as helper classes for cards. |
Uses of ITransmittable in org.jogre.client |
Methods in org.jogre.client with parameters of type ITransmittable | |
void |
JogreController.sendObject(ITransmittable object)
Send a more complex object (any object which implements the ITransmittable interface). |
Uses of ITransmittable in org.jogre.common |
Classes in org.jogre.common that implement ITransmittable | |
class |
Game
Game class which extends the data class. |
class |
JogreModel
Abstract class which holds the state/model of a particular game when extended. |
class |
Player
This class contains information about a player, which is a user who has joined a table and wishes to play a game. |
class |
PlayerList
This class contains a list of Player object.s |
class |
Table
Server side data object which holds information on various tables and their current users etc. |
class |
TableList
Contains a HashMap of all the Table objects currently in play. |
class |
User
Transmittable user data object. |
class |
UserList
Transmittable user list data object. |
Methods in org.jogre.common with parameters of type ITransmittable | |
protected void |
AbstractConnectionThread.send(ITransmittable transObject)
Send a ITransmittable object to the output stream (could be server or client). |
Uses of ITransmittable in org.jogre.common.comm |
Subinterfaces of ITransmittable in org.jogre.common.comm | |
interface |
ITransmittableWithProps
This interfaces denotates that the ITransmittable object contains a JogrePropertiesHash instance as a field. |
Classes in org.jogre.common.comm that implement ITransmittable | |
class |
CommChatGame
Communication class which is used to broadcast a chat message to all users at a particular game. |
class |
CommChatPrivate
Communication class which is used to send a private message between users. |
class |
CommChatTable
Chat communications object for chat at a table. |
class |
CommControllerObject
Communication object which will send a XMLElement as a child from a client to server (or or vice versa). |
class |
CommControllerProperty
Communication object to send a key/value property from a client to server or vice versa. |
class |
CommDisconnect
Communication class which is used to disconnect a user from the system. |
class |
CommError
Communications class which is used to send an error from the server to a client or vice-versa. |
class |
CommExitTable
Small communication object for exiting a table. |
class |
CommGameConnect
Sends a connect message to a JOGRE server. |
class |
CommGameMessage
This is a message class which goes to a particular game such as chess, checkers etc. |
class |
CommGameOver
Communication object which describes a game over. |
class |
CommInvite
Communication class which is used to invite a user to a table. |
class |
CommJoinTable
Small communication object for joining an existing table. |
class |
CommMasterServerConnect
Communication object for connecting to the master server. |
class |
CommMasterServerMessage
|
class |
CommNewTable
Small communication object for requesting the creation of a new table. |
class |
CommNextPlayer
Small communication object for starting a game |
class |
CommOfferDraw
Communications object which is used when one user offers a draw to another user. |
class |
CommPlayerState
Communication object for informing the server that the state of a player has been updated. |
class |
CommReadyToStart
Small communication object for declaring a player is ready to start. |
class |
CommRequestData
Communication class for a client requesting data. |
class |
CommSitDown
Small communication object which is used when a client sits down on a particular seat at a table. |
class |
CommStandUp
Small communication object for standing up at a table. |
class |
CommStartGame
Small communication object for starting a game |
class |
CommTableMessage
Abstract base class for table messages. |
class |
CommTableProperty
This class is used for sending a table property from a client to a server. |
Uses of ITransmittable in org.jogre.common.games |
Classes in org.jogre.common.games that implement ITransmittable | |
class |
Card
Card defines a generic playing card that is transmittable |
class |
Deck
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